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<title>Virtual reality : Tech news from CNET News.com</title>
<link>http://www.news.com/</link>
<description></description>
<language>en-us</language>
<copyright>Copyright  1995-108 CNET Networks, Inc. All rights reserved.</copyright>
<pubDate>Sat, 05 Jul 2008 14:11:44 PDT</pubDate>
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                <title>PBS Kids makes play for 3-year-olds online</title>
                <link>http://www.news.com/PBS-Kids-makes-play-for-3-year-olds-online/2009-1024_3-6230870.html?part=rss&amp;tag=2038-12_3-0&amp;subj=news</link>
                
                    <description>
                            Web site lets children play animated games with characters like Curious George and learn basic skills in reading and problem solving.
                                </description>
                
                <category>Advertising</category>
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                <pubDate>March 8, 2008 4:26 PM PST</pubDate>
            </item>
        
            
            
            
            
            
            
            <item>
                <title>Year in review: Games as big business</title>
                <link>http://www.news.com/Year-in-review-Games-as-big-business/2009-1043_3-6223519.html?part=rss&amp;tag=2038-12_3-0&amp;subj=news</link>
                
                    <description>
                            The dollars were flying in 2007, whether it was from gamers grabbing for &lt;i&gt;Halo&lt;/i&gt; and &lt;i&gt;Guitar Hero&lt;/i&gt;, or Vivendi shelling out for Activision.
                                </description>
                
                <category>Games</category>
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                <pubDate>December 25, 2007 7:39 PM PST</pubDate>
            </item>
        
            
            
            
            
            
            
            <item>
                <title>Divining the shape of tech things to come</title>
                <link>http://www.news.com/Divining-the-shape-of-tech-things-to-come/2010-1014_3-6222376.html?part=rss&amp;tag=2038-12_3-0&amp;subj=news</link>
                
                    <description>
                            If the mindset during a recent gathering of tech hot shots is a harbinger, the gloom and doom crowd is dead wrong, says Internet attorney Eric Sinrod.
                                </description>
                
                <category>Corporate &amp; legal</category>
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                <pubDate>December 12, 2007 5:21 PM PST</pubDate>
            </item>
        
            
            
            
            
            
            
            <item>
                <title>CAD software is the new black</title>
                <link>http://www.news.com/CAD-software-is-the-new-black/2100-1012_3-6221810.html?part=rss&amp;tag=2038-12_3-0&amp;subj=news</link>
                
                    <description>
                            Fashion industry uses software associated with industrial design to move clothes quicker from sketchbook to sales rack.&lt;img src=&#034;http://i.i.com.com/cnwk.1d/i/ne/test/icons/photo2_icon.gif&#034; width=&#034;15&#034; height=&#034;10&#034; border=&#034;0&#034; style=&#034;margin:2px;&#034; /&gt;&lt;br /&gt;&lt;cnet:newslink id=&#034;6221817&#034;&gt;Software tailor-made for fashion&lt;/cnet:newslink&gt;
                                </description>
                
                <category>Applications</category>
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                <pubDate>December 7, 2007 9:49 PM PST</pubDate>
            </item>
        
            
            
            
            
            
            
            <item>
                <title>What kids learn in virtual worlds</title>
                <link>http://www.news.com/What-kids-learn-in-virtual-worlds/2009-1043_3-6218763.html?part=rss&amp;tag=2038-12_3-0&amp;subj=news</link>
                
                    <description>
                            They&#039;re getting an early intro to tech--and also treading on an uneasy middle ground between being consumers and being citizens.
                                </description>
                
                <category>Games</category>
                <guid isPermaLink="false">http://www.news.com/What-kids-learn-in-virtual-worlds/2009-1043_3-6218763.html?part=rss&amp;subj=news</guid>
                <pubDate>November 15, 2007 8:50 PM PST</pubDate>
            </item>
        
            
            
            
            
            
            
            <item>
                <title>When virtual legal chickens come home to roost</title>
                <link>http://www.news.com/When-virtual-legal-chickens-come-home-to-roost/2010-1043_3-6217255.html?part=rss&amp;tag=2038-12_3-0&amp;subj=news</link>
                
                    <description>
                            Internet attorney Eric J. Sinrod explains why the real world court system is being called upon to decide virtual world disputes.
                                </description>
                
                <category>Games</category>
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                <pubDate>November 8, 2007 10:57 PM PST</pubDate>
            </item>
        
            
            
            
            
            
            
            <item>
                <title>Book excerpt: &#039;The Entrepreneur&#039;s Guide to Second Life&#039;</title>
                <link>http://www.news.com/Book-excerpt-The-Entrepreneurs-Guide-to-Second-Life/2100-1043_3-6217117.html?part=rss&amp;tag=2038-12_3-0&amp;subj=news</link>
                
                    <description>
                            With the right approach and commitment to a plan, entrepreneurs can find plenty of opportunity for profitable businesses in the virtual world.&lt;img src=&#034;http://i.i.com.com/cnwk.1d/i/ne/test/icons/photo2_icon.gif&#034; width=&#034;15&#034; height=&#034;10&#034; border=&#034;0&#034; style=&#034;margin:2px;&#034; /&gt;&lt;br /&gt;&lt;cnet:newslink id=&#034;6217128&#034;&gt;Images: Turning a profit in &#039;Second Life&#039;&lt;/cnet:newslink&gt;
                                </description>
                
                <category>Games</category>
                <guid isPermaLink="false">http://www.news.com/Book-excerpt-The-Entrepreneurs-Guide-to-Second-Life/2100-1043_3-6217117.html?part=rss&amp;subj=news</guid>
                <pubDate>November 6, 2007 2:35 PM PST</pubDate>
            </item>
        
            
            
            
            
            
            
            <item>
                <title>A real yardstick for virtual worlds?</title>
                <link>http://www.news.com/A-real-yardstick-for-virtual-worlds/2100-1043_3-6214002.html?part=rss&amp;tag=2038-12_3-0&amp;subj=news</link>
                
                    <description>
                            It&#039;s no easy feat tracking the social and economic data on all those furries, spacemen and Goths. Two men believe they may have an answer.

                                </description>
                
                <category>Games</category>
                <guid isPermaLink="false">http://www.news.com/A-real-yardstick-for-virtual-worlds/2100-1043_3-6214002.html?part=rss&amp;subj=news</guid>
                <pubDate>October 17, 2007 6:47 PM PDT</pubDate>
            </item>
        
            
            
            
            
            
            
            <item>
                <title>Are kids ready for ads in virtual worlds?</title>
                <link>http://www.news.com/Are-kids-ready-for-ads-in-virtual-worlds/2009-1024_3-6213661.html?part=rss&amp;tag=2038-12_3-0&amp;subj=news</link>
                
                    <description>
                            Media watchdogs and educators worry about the nascent industry having relatively no standards for advertising.
                                </description>
                
                <category>Advertising</category>
                <guid isPermaLink="false">http://www.news.com/Are-kids-ready-for-ads-in-virtual-worlds/2009-1024_3-6213661.html?part=rss&amp;subj=news</guid>
                <pubDate>October 16, 2007 3:20 PM PDT</pubDate>
            </item>
        
            
            
            
            
            
            
            <item>
                <title>Alternate realities for virtual worlds</title>
                <link>http://www.news.com/Alternate-realities-for-virtual-worlds/2009-1043_3-6212762.html?part=rss&amp;tag=2038-12_3-0&amp;subj=news</link>
                
                    <description>
                            &lt;i&gt;Second Life&lt;/i&gt; may be the best-known virtual world, but it isn&#039;t the only one. That&#039;s a big point for techies gathering this week.
                                </description>
                
                <category>Games</category>
                <guid isPermaLink="false">http://www.news.com/Alternate-realities-for-virtual-worlds/2009-1043_3-6212762.html?part=rss&amp;subj=news</guid>
                <pubDate>October 12, 2007 1:30 PM PDT</pubDate>
            </item>
        
            
            
            
            
            
            
            <item>
                <title>Tech titans seek virtual-world interoperability</title>
                <link>http://www.news.com/Tech-titans-seek-virtual-world-interoperability/2100-1043_3-6213148.html?part=rss&amp;tag=2038-12_3-0&amp;subj=news</link>
                
                    <description>
                            A group of 23 companies and institutions has set out to search for ways to make content and identity transferable between virtual worlds.
                                </description>
                
                <category>Games</category>
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                <pubDate>October 15, 2007 1:59 PM PDT</pubDate>
            </item>
        
            
            
            
            
            
            
            <item>
                <title>Google tools to power virtual worlds</title>
                <link>http://www.news.com/Google-tools-to-power-virtual-worlds/2100-1043_3-6212325.html?part=rss&amp;tag=2038-12_3-0&amp;subj=news</link>
                
                    <description>
                            New technology will let virtual-world designers incorporate Google&#039;s 3D Warehouse models, as well as terrain from Google Earth.&lt;img src=&#034;http://i.i.com.com/cnwk.1d/i/ne/test/icons/photo2_icon.gif&#034; width=&#034;15&#034; height=&#034;10&#034; border=&#034;0&#034; style=&#034;margin:2px;&#034; /&gt;&lt;br /&gt;&lt;cnet:newslink id=&#034;6212346&#034;&gt;Images: Virtual worlds via Google&lt;/cnet:newslink&gt;
                                </description>
                
                <category>Games</category>
                <guid isPermaLink="false">http://www.news.com/Google-tools-to-power-virtual-worlds/2100-1043_3-6212325.html?part=rss&amp;subj=news</guid>
                <pubDate>October 9, 2007 7:13 AM PDT</pubDate>
            </item>
        
            
            
            
            
            
            
            <item>
                <title>Economist explains move to virtual world</title>
                <link>http://www.news.com/Economist-explains-move-to-virtual-world/2008-1043_3-6208798.html?part=rss&amp;tag=2038-12_3-0&amp;subj=news</link>
                
                    <description>
                            Michael Boskin, a newly appointed adviser to &lt;i&gt;Gaia Online&lt;/i&gt;, says he was drawn to the teen-oriented site by its realistic economies.
                                </description>
                
                <category>Games</category>
                <guid isPermaLink="false">http://www.news.com/Economist-explains-move-to-virtual-world/2008-1043_3-6208798.html?part=rss&amp;subj=news</guid>
                <pubDate>September 19, 2007 11:19 AM PDT</pubDate>
            </item>
        
            
            
            
            
            
            
            <item>
                <title>Big-shot economist to advise teen virtual world &#039;Gaia Online&#039;</title>
                <link>http://www.news.com/Big-shot-economist-to-advise-teen-virtual-world-Gaia-Online/2100-1032_3-6208242.html?part=rss&amp;tag=2038-12_3-0&amp;subj=news</link>
                
                    <description>
                            Former U.S. Council of Economic Advisors chairman Michael Boskin is tapped to lead virtual world&#039;s economic council. The big question: why?&lt;img src=&#034;http://i.i.com.com/cnwk.1d/i/ne/test/icons/photo2_icon.gif&#034; width=&#034;15&#034; height=&#034;10&#034; border=&#034;0&#034; style=&#034;margin:2px;&#034; /&gt;&lt;br /&gt;&lt;cnet:newslink id=&#034;6208180&#034;&gt;Images: A look inside &#039;Gaia Online&#039;&lt;/cnet:newslink&gt;
                                </description>
                
                <category>Web software</category>
                <guid isPermaLink="false">http://www.news.com/Big-shot-economist-to-advise-teen-virtual-world-Gaia-Online/2100-1032_3-6208242.html?part=rss&amp;subj=news</guid>
                <pubDate>September 17, 2007 5:08 PM PDT</pubDate>
            </item>
        
            
            
            
            
            
            
            <item>
                <title>&#039;Second Life&#039;: The promise and paradox</title>
                <link>http://www.news.com/Second-Life-The-promise-and-paradox/2100-1043_3-6204524.html?part=rss&amp;tag=2038-12_3-0&amp;subj=news</link>
                
                    <description>
                            Third annual Second Life Community Conference features plenty of hopeful talk about lofty new possibilities for the virtual world.
&lt;br /&gt;&lt;cnet:newslink id=&#034;6204587&#034;&gt;Photos: &#039;Second Life&#039; ball&lt;/cnet:newslink&gt;
                                </description>
                
                <category>Games</category>
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                <pubDate>August 27, 2007 6:32 PM PDT</pubDate>
            </item>
        
            
            
            
            
            
            
            <item>
                <title>&#039;Second Life,&#039; after the backlash</title>
                <link>http://www.news.com/Second-Life%2C-after-the-backlash/2100-1043_3-6204024.html?part=rss&amp;tag=2038-12_3-0&amp;subj=news</link>
                
                    <description>
                            Participants in this weekend&#039;s user conference in Chicago are unfazed by negative press. They just want to go back to their virtual world tinkering.
                                </description>
                
                <category>Games</category>
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                <pubDate>August 23, 2007 11:32 AM PDT</pubDate>
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            <item>
                <title>Gartner: Risky business in virtual worlds</title>
                <link>http://www.news.com/Gartner-Risky-business-in-virtual-worlds/2100-1043_3-6201899.html?part=rss&amp;tag=2038-12_3-0&amp;subj=news</link>
                
                    <description>
                            Research firm identifies five areas of concern for companies intending to exploit the business opportunities of virtual worlds.
                                </description>
                
                <category>Games</category>
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                <pubDate>August 10, 2007 4:20 PM PDT</pubDate>
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            <item>
                <title>William Gibson heads for &#039;Spook Country&#039;</title>
                <link>http://www.news.com/William-Gibson-heads-for-Spook-Country/2100-1008_3-6201054.html?part=rss&amp;tag=2038-12_3-0&amp;subj=news</link>
                
                    <description>
                            The science fiction author talks about his backward-looking new book, the &#034;Google-ability of the text&#034; and how &lt;i&gt;Second Life&lt;/i&gt; meshes with the real world.
                                </description>
                
                <category>R&amp;D</category>
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                <pubDate>August 6, 2007 10:25 PM PDT</pubDate>
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            <item>
                <title>Are people more polite in virtual worlds?</title>
                <link>http://www.news.com/Are-people-more-polite-in-virtual-worlds/2100-1043_3-6200287.html?part=rss&amp;tag=2038-12_3-0&amp;subj=news</link>
                
                    <description>
                            Virtual reality pioneer Jaron Lanier theorizes that people behave better in the alternate digital realm than in blogs or chat rooms.
                                </description>
                
                <category>Games</category>
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                <pubDate>August 2, 2007 3:25 PM PDT</pubDate>
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            <item>
                <title>Virtual world litigation for real</title>
                <link>http://www.news.com/Virtual-world-litigation-for-real/2010-1047_3-6190583.html?part=rss&amp;tag=2038-12_3-0&amp;subj=news</link>
                
                    <description>
                            Internet attorney Eric J. Sinrod says the brave new world of virtual worlds creates a constellation of new--and still foggy--legal questions.
                                </description>
                
                <category>Corporate &amp; legal</category>
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                <pubDate>June 13, 2007 11:00 AM PDT</pubDate>
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